![]() ![]() ![]() # Strength: Increase the damange of a arrow. # Mana: Mana is required to cast a spell. # City Wall: Upgrade city wall to increase health point. # Lava Moat: Burns enemies when they drop into lava moat. # Drag and drop spell icon to cast a spell. However, Defender is more powerful than ever before! What's more, Lava moat, Magic Towers will fight together with Defender! They move fast, strike hard, and never give up. Waves of monsters are attacking your castle. And the bigger the waves get, the more satisfying it is to burn them down." - ĭefender II, the HIT castle defense game is coming to App Store now! "It's rare for a mobile game to make players feel so powerful, but Droidhen does the job well with fun magic spells and smart scaling of enemy waves. Paid apps like Defender II to become FREE for a day! See the release notes and mod compatibility list for more info.Download the Store App and wish for more top rated Requires Stardew Valley 1.5.6 or later on Linux/macOS/Windows. 3.18.6 mainly fixes SpriteMaster compatibility in 3.18.5+ with a temporary workaround, adds asset propagation for some chatbox textures, and fixes issues with the item console commands.3.18.5 mainly overhauls compatibility rewriters to prepare for Stardew Valley 1.6 and simplify Android compatibility, improves startup times in some cases, fixes the SMAPI icon on Linux/macOS, and fixes various issues.3.18.4 mainly shows whether you're the host or a farmhand in the window titles in multiplayer, improves the test_input console command, improves support for automated installs, updates dependencies, and fixes bugs and errors.(Reminder for C# authors: make sure your mod code is ready for the upcoming SMAPI 4.0.0, which will release alongside Stardew Valley 1.6.) This update lets you customize mod load order and disable console input, improves performance when applying mod content edits, fixes multiplayer map edits, fixes the SMAPI icon on Linux/macOS, prepares for the upcoming Stardew Valley 1.6, and raises all deprecation messages to the final level. ![]() See the SMAPI 3.18 release highlights for the main changes in 3.18. ![]()
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